An extended version of this resume is available on Linkedin.
THOMAS MANSENCAL
Kel Solaar
New Zealand
Experience
2019 – Present
ACES ARCHITECTURE TAC
2015 – Present
OpenColorIO Configs for ACES Developer
2014 – Present
COLOUR – colour-science.org – Software
Lead Developer, Project Coordinator
2024 – Present
Undisclosed Project – Epic Games
Principal Pipeline Programmer
2024
Octopus Encounter – Wētā FX – Location Based Experience @ Unreal Fest Seattle
Technology Supervisor
2023
Undisclosed Project – Wētā FX – Location Based Experience
Technology Supervisor
War is Over! – Wētā FX – Animation Short Film
Technology Supervisor
2022
Emancipation – Wētā Digital – Feature Film
Technology Supervisor
Black Adam – Wētā Digital – Feature Film
Technology Supervisor
2021
Kimi – Wētā Digital – Feature Film
Lead Pipeline Developer
The Matrix Awakens – Wētā Digital – Interactive Experience
Lead Pipeline Developer
2020
Meerkat – Wētā Digital – Linear Content Experience
Lead Pipeline Developer
2018
Magic Leap Pest Control – Wingnut AR – Interactive Experience
Pipeline Developer
2017
APPLE WWDC ARKit – Wingnut AR – Linear Content Experience
Pipeline Developer
2016
Independence Day: Resurgence – Wētā Digital – Feature Film
Senior Texture Artist
2015
Maze Runner – Wētā Digital – Feature Film
Senior Texture Artist
Spectral – Wētā Digital – Feature Film
Senior Texture Artist
THE BIG FRIENDLY GIANT – Wētā FX – Feature Film
Senior Texture Artist
2014
ACES – VFX ENABLEMENT WORKING GROUP – oscars.org – Working Group
Project Participant
FRANCE 3 IDENTS – Cube Creative Company – Jingles
Lead Creature Artist
UNDISCLOSED DEVELOPMENT PROJECT – The Moving Picture Company – Software
External Development Contractor
2013
GODZILLA – The Moving Picture Company – Feature Film
Concept Artist, Lead Creature Modeling & Texture Artist, Asset Department Developer
2012
MALEFICENT – The Moving Picture Company – Feature Film
Concept Artist, Creature Modeling & Texture Artist
THE LONE RANGER – The Moving Picture Company – Feature Film
Asset Department Developer
47 RONIN – The Moving Picture Company – Feature Film
Character Modeling Artist
TOTAL RECALL – The Moving Picture Company – Feature Film
Lead Modeling & Texture Artist, Asset Department Developer
GODZILLA – The Moving Picture Company – Comicon Trailer
Lead Creature Modeling & Texture Artist, Asset Department Developer
2011
DARK SHADOWS – The Moving Picture Company – Feature Film
Character Modeling Artist
PROMETHEUS – The Moving Picture Company – Feature Film
Asset Generalist Artist, Asset Department Developer
WRATH OF THE TITANS – The Moving Picture Company – Feature Film
Asset Department Developer
JOHN CARTER OF MARS – The Moving Picture Company – Feature Film
Environment Modeling Artist
HARRY POTTER AND THE DEATHLY HALLOWS: PART 2 – The Moving Picture Company – Feature Film
Asset Generalist Artist, Asset Department Developer
2010
THE BOY WITH THE CUCKOO-CLOCK HEART – Duran Duboi – Animation Feature Film
Character Modeling Supervisor, Department Developer
2009
THE BOY WITH THE CUCKOO-CLOCK HEART – Duran Duboi – Animation Feature Film
Character Modeling Supervisor, Department Developer
MAUD FONTENOY – Nightshift – Illustration
Concept Artist
THE BOY WITH THE CUCKOO-CLOCK HEART – Duran Duboi – Undisclosed Animation Short Movie
Character Generalist Artist
CANALSAT – Nightshift – Commercial
Generalist Artist, Department Developer
2008
GAMER – Duran Duboi – Feature Film
Environment Generalist Artist
UNDERWORLD 3 – Duran Duboi – Feature Film
Set Enhancement Supervisor, Department Developer
ALIVE – Mikros Image – Game Cinematic
Lead Character Texturing & Lookdev Artist, Department Developer
NE TE RETOURNE PAS – Mikros Image – Feature Film
Lead Character Texturing & Lookdev Artist, Department Developer
2007
ASTERIX AT THE OLYMPIC GAMES – Duran Duboi – Feature Film
Environment Generalist Artist
CORUNEA – Insight Games – Deck of Cards Game
Environment Generalist Artist, Department Developer
TINKERBELL – Attitude Studio for Disney – Animation Short Movie
Lighting & Rendering Artist
2006
TINKERBELL – Attitude Studio for Disney – Animation Short Movie
Lighting & Rendering Artist
ABA ET AFIYA – Attitude Studio for Disney – Undisclosed Animation Short Movie
Matte Painting Artist, Lighting & Rendering Artist
LES CYCLIONS – Attitude Studio – Undisclosed Animation Feature Film
Character Modeling & Texturing Artist
HIGHSPY – Attitude Studio – Animation Serie
Character Modeling Artist
THE CHUBBCHUBBS – Attitude Studio for Sony – Undisclosed Animation Short Movie
Character Texturing & Lookdev Artist, Lighting & Rendering Artist, Compositing Artist
RECYCLE – Mikros Image – Animation Commercial
Lighting & Rendering Artist
SOCIETE GENERALE – Mikros Image – Illustration
Concept Artist
AIDS – SUGAR BABY LOVE – Mikros Image – Animation Commercial
Lighting & Rendering Artist, Department Developer
BUICK – Mikros Image – Commercial
Environment Modeling Artist
2005
SEVEN DWARFS – Attitude Studio for Disney – Undisclosed Animation Short Movie
Matte Painting Artist, Compositing Artist
SKYLAND – Attitude Studio – Animation Serie
Compositing Artist
GETTING UP – Attitude Studio – Game Cinematic
Character Generalist Artist, Lighting & Rendering Artist
MR. BRICOLAGE – Attitude Studio – Commercial
Character Generalist Artist
2004
COLDFEAR – Ubisoft – Game Cinematic
Character Generalist Artist, Lighting & Rendering Artist, Compositing Artist
FARCRY INSTINCTS – Ubisoft – Illustration
Concept Artist
SETTLERS – HERITAGE OF KINGS – Ubisoft – Illustration
Concept Artist
PRINCE OF PERSIA – Ubisoft – Video Game
Concept Artist
URU – THE PATH OF THE SHELL – Ubisoft – Illustration
Concept Artist
50 CENT – Attitude Studio – Game Cinematic
Environment Generalist Artist
DUNGEONS & DRAGONS – Attitude Studio – Game Cinematic
Environment Generalist Artist
2003
BEYOND GOOD & EVIL – Ubisoft – Illustration
Concept Artist
PLAYBOY – Ubisoft – Illustration
Concept Artist
FARCRY – Ubisoft – Illustration
Concept Artist
Education
2002 – 2003
E.S.M.A. – Computer Graphics Animation French School.
2001
IT University Degree.
2000
French Bachelor Degree.
Skills
I am genuinely passionate about computer graphics and have refined my skills with many years experience of character modeling, rendering, compositing and development. I particularly enjoy identifying and resolving problems wherever they arise in the production pipeline. I always look forward to the opportunity of being able to participate in exciting projects and improve my artistic and technical skills within a talented team and company.
SOFTWARES
3dcoat, 3dsmax, After Effects, Arnold, Chronosculpt, Combustion, Cyslice, Fusion, Image Modeler, Mari, Maya, Mental Ray, Modo, Mudbox, Nuke, Painter, Photoshop, Renderman, Softimage, VRay, Zbrush
PROGRAMMING LANGUAGES
Javascript, Maxscript, Melscript, Python, Qt, Softimage JScript, C/C++/C# and RSL basics
PLATFORMS
Linux, Mac Os X, Windows
LANGUAGES
French ( Mother Tongue), English
DRIVING LICENSE
B License
Interests
Computer Graphics, Anatomy, Colour Science, Software Development
Bodyboarding, Fitness, Snowboarding
Photography, Astronomy, Space, Science Fiction Movies & Books, Video Games